Anime in Hiroshima
16 real locations from 4 series. Toggle series on and off, and take your selection with you.
tap a pin to see which scene it is · colors tell series apart
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The Kure Line station where Fū arrives in town at the start of the story; it greets visitors with a 'welcome home' sign. The starting point of the walk through Takehara.
google maps ↗A covered shopping arcade linking the station with the historic quarter; it is the protagonists' everyday route to school and around town.
google maps ↗Takehara's merchant-house quarter, Hiroshima's 'Little Kyoto', with the Former Kasai Residence (1872) as one of its open buildings. Its cobbled lanes are the heart of the series' world.
google maps ↗The stone steps up to Saihō-ji Temple, and above them the Fumeikaku, a wooden Kiyomizu-dera-style pavilion overlooking the town and the inland sea. It is the series' most iconic image, in its opening.
google maps ↗A temple in the historic quarter where the protagonists ring the New Year's bell. It keeps a historic bell of Korean origin.
google maps ↗Takehara's port, in the Minatomachi district, open to the Seto Inland Sea and its islands. The setting of meetings and of the friends' bond, and the departure point for ferries to the islands.
google maps ↗Venue of the Interhigh opening ceremony in the manga, which also stages a tense moment between teams. It still looks as it did in the manga.
google maps ↗Setting of the legendary game against Sannoh (the manga's "Migita Memorial Gymnasium"). It hosted basketball at the 1994 Asian Games, which is why the Interhigh is set in Hiroshima. THE FIRST SLAM DUNK credits it for its cooperation. It is on a university campus: ask for permission.
google maps ↗The Midori-sō ryokan is the "Chidori-sō" where Shōhoku stays during the Interhigh; the three seniors talk on the bridge in front of it. It has closed, but the building still looks as in the manga; Yuki Onsen has baths open to day visitors.
google maps ↗The view of the tram tracks from the crossing at the Genbaku Dome-mae stop opens the scene where Anzai walks with Kitano, Toyotama's former coach, after dinner.
google maps ↗Anzai and Kitano — his former teammate and Toyotama's ex-coach — have dinner in this building full of okonomiyaki stalls.
google maps ↗The great 1859 stone lantern, symbol of Tomonoura, overlooks the harbour considered the inspiration for Sōsuke's seaside town: from here you see the bay with its boats and the town on the hillside. Ghibli has never confirmed it; it is linked to the film because Miyazaki spent a long stay here while preparing it.
google maps ↗The lanes of wooden houses and storehouses running down to the sea recall the film's town, where the tide rises to the doorsteps. According to the town itself, Miyazaki discovered it on a Ghibli company trip, came back and spent a long stay walking its streets while preparing Ponyo. The studio has never declared it an official setting.
google maps ↗This inn and restaurant by the harbour does not appear in the film: it is linked to Miyazaki, who took part in the design of its restoration during his stay in Tomonoura, according to the town. It is one of the usual stops for Ponyo fans.
google maps ↗The field report identifies the shrine building as a model for fictional Raifuku. Its surroundings are combined with Misode Tenmangu; no single real shrine matches the fictional site.
google maps ↗The field report documents the stairs, grounds and purification pavilion as models for Raifuku. The fictional shrine building draws on Ushitora. The pin identifies the shrine grounds rather than a particular step.
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